#include "OPieceModel.h"

OPieceModel::OPieceModel(const Position& position)
        : PieceModel(position)
{
    addBlock(Position(1, 1));
    addBlock(Position(1, 2));
    addBlock(Position(2, 1));
    addBlock(Position(2, 2));
}

void OPieceModel::rotateCW()
{
    // Never rotate this shape.
}

void OPieceModel::rotateCCW()
{
    // Never rotate this shape.
}

OPieceModel::~OPieceModel()
{
}

